AI Insights · Timothy · October 2022
Top 5 3D Anime Games on Android in Africa: Q3 2022
Discover the performance of the top 5 3D Anime Games on the Android platform in Africa during Q3 2022, based on Sensor Tower data.
In Q3 2022, the top 5 3D Anime Games on the Android platform in Africa showed varied performance, according to Sensor Tower data. Here's how each game fared in terms of weekly downloads, revenue, and active users.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. experienced notable growth in weekly downloads, starting at 11.5K and peaking at 20.6K by the end of August. The game also saw a steady increase in weekly revenue, reaching approximately $1.3K in late August. Weekly active users rose from around 50.0K to a peak of 69.3K at the end of August, before slightly declining to 60.9K by the end of September.
SAKURA School Simulator by Garusoft LLC maintained a consistent number of weekly downloads, fluctuating between 12.2K and 14.9K. However, a decline was observed towards the end of the quarter, dropping to 7.8K in the last week of September. The game’s weekly active users showed a slight decline from 95.3K at the start of the quarter to 85.6K by the end.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed impressive revenue peaks, hitting around $10.5K in the last week of September. Weekly downloads saw a significant spike, reaching 16.6K in the final week. Active users also increased, peaking at 83.4K by the end of the quarter.
BTS Island: In the SEOM Puzzle by HYBE IM Co., Ltd. saw a dramatic drop in weekly downloads from 68.6K at the beginning of the quarter to 1.1K by the end. The game’s weekly revenue also declined, starting at $278 and ending at $166. Active users followed a similar trend, decreasing from 64.1K to 18.1K over the quarter.
Yu-Gi-Oh! CROSS DUEL by KONAMI, launched in September, showed promising initial performance. Weekly downloads peaked at 39.1K in the first week of September but tapered off to 9.6K by the end of the month. Revenue reached a high of $213 in mid-September, and active users peaked at 31.1K in the first week before declining to 18.9K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.